AI Analysis

by AI and Games

Deep dives into game AI systems.

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Donkey Kong Bananza's Simplest Design Trick | Design Dive

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Alien: Isolation - The Retrospective | AI and Games

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The AI and Games Conference is Back! | Nov 3rd-4th 2025

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Building AI Speeders with Machine Learning in Star Wars Outlaws | AI and Games #80

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Designing Over-the-Top Action in @TREPANG2 | AI and Games #79

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Explaining the Rise of AI Generated 'Games' | AI and Games #78

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Bloodborne : The DOOM of Souls Games

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How Space Marine 2 is Designed to Punish Heretics | AI and Games #77

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The AI and Games Conference 2024: Recapping our First Event

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Crowdsourcing Intelligence in Jeff Orkin's 'The Restaurant Game' | AI and Games #76

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